Gerard Altham, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp. Black pearl (200 gp). Silver pearl (130 gp). Silver pearl (130 gp).
Raymond Barlow, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears white painted combat armor at almost all times. He is an epitome of beauty. With a patchy red beard and wild red hair. His brown unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Raymond will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He's looking for his big break.
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: Iolite (40 gp). Violet garnet (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Chad Woods, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely yellow suit with blue socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his auburn hair up in a very large beehive style do. He has gleaming, smiling amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Performer in town.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Wants to open a new tavern.
Flaws: Disease. Bonds: Rich, Guardian, Job, Religious. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Randal Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a moderate pudge and is not very fit. His brown hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born to a Mercenary, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and to reunite with his absent mother
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Percival Huxley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and is well dressed, constantly wearing a white suit, grey shirt, and black tie. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich western family. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
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