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Advanced [show]


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Shepherd does. His black hair is styled in orderly dreadlocks. He has a dull look in his violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a Bricklayer, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Flaws: Shy. Bonds: Job, Family, Poor. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Heward Brent, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Alexandrite (200 gp). Jade (70 gp).


Social Check DCs


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Opinionated, Logical. Bonds: Attractive, Poor, Mentor. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Trym Oakley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. Red spinel (150 gp). Golden pearl (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Law, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his bastard sword always slung over his shoulder. He is portly but not overly obese. His hair is white and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Assassin, Thomas learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.

Motivation: To end his boredom; and to be a glassblower again

Flaws: Greedy, Impulsive, Mundane. Bonds: Job, Family. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Thomas Law, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Spalding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Bather in town.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Painter, but he got bored and became a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Painter again; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Odo Spalding, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)6 (-2) 17 (+3)15 (+2)
Skills Religion +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 48000 sp.


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it and is in decent physical shape. His blonde hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of gnolls once and for all.

History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy. Bonds: Enemies, Poor, Adventurer. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Hugh Beitz, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)6 (-2) 14 (+2)18 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item.


Social Check DCs

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