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NPC Generator

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Advanced [show]


John Clive, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears his golden hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: John lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Adventurer, but he was a colossal failure. He became a Servant soon after.

Motivation: To reunite with his absent father.

Flaws: Mundane, Fearful. Bonds: Family, Job. Occupation: Servant

Voice: Timid voice

Attributes [hide]

John Clive, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (700 gp).


Social Check DCs


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He is an epitome of beauty. He has shaved his head bald. His eyes are likewise blue. His teeth are white and perfect.

Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Adelard was born the youngest of three triplets. His childhood dream was to be a Blacksmith, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable. Bonds: Attractive, Rich, Family, Job. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Adelard Barton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)11 (+0) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Superior lock. 1 Good lock.


Social Check DCs


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears black leather gloves, a black jacket, and tight pants. He has a very tight haircut. He has several tiny amethyst earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing music.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Bonds: Rich, Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Clerebold Ainsley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 10 pp. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a well pressed and immaculate suit (or dress), marred by beers. He has a small bristly mustache and wavy white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Sellsword, Anselm learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He has achieved small success as a Sellsword.

Motivation: To be a Animal Trainer again; and money/treasure

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Anselm Rayden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 7 (-2)16 (+3)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Wymar Stafford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries scimitars. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Fortune-teller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Stafford, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Star rose quartz (50 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs

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