Don Hadley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a white suit, violet shirt, and brown tie. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the south his family was never financially stable. His druidic abilities were realized during a raid on his village. Some 2 years later his spouse died after the birth of his son. Heartbroken, Don never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Freshwater pearl (13 gp). Zircon (50 gp). Amethyst (120 gp).
Chad Lester, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is typically in his Bellfounder uniform. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Chad studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Red-brown spinel (60 gp). Blue quartz (10 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate. 1 Half-Plate.
Conrad Wallace, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He keeps his brown hair in a flapper bob. He is baby faced.
Personality: He is extraordinarily eccentric. He is a great chef.
History: Conrad was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He has since lost track of the people in his past.
Motivation: He wants revenge against giants; and wants to raise his children well
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Family, Job, Enemies. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Red garnet (40 gp). Chrysoberyl (40 gp). White opal (400 gp). 1 Half-Plate. 1 Half-Plate.
Miles Gracey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright violet suits and hats. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He's attracted to the PC; and he wants to get laid
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 10000 cp. Tourmaline (140 gp). Tiger eye turquoise (6 gp). Eye agate (6 gp).
Everard Branson, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a long blonde beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Dyer, Everard learned a great deal about his father's area of expertise. His childhood dream was to be a Sculptor, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Justice. Flaws: Shy, Mundane. Bonds: Job, Family. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 10 pp.
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