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Advanced [show]


Odo Dryden, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Odo Dryden, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork manacles.


Social Check DCs


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly morningstars and swords. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Insomniac. Bonds: Attractive, Criminal record, Military. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Kyle Hartford, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 31000 sp.


Social Check DCs


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports yellow clothing, slightly heavier than average wear. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: To be a Bowyer again; and he is unsatisfied with his job

Ideals: Joker, Professionalism, Athletic. Bonds: Poor, Job. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Conrad Anderton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Alexandrite (200 gp). Hematite (10 gp).


Social Check DCs


Nicholas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a green collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Philantrophist, Joker, Gifted. Flaws: Ugly, Antagonistic. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Nicholas Bradshaw, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Simon Rodney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple white robe with green stripes complete with hood. He wears a deerstalker hat to hide his balding. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Adventurer, Debt. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Simon Rodney, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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