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NPC Generator

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Advanced [show]


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright grey suits and hats. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Pacifist. Flaws: Addict. Bonds: Rich, Job, Has a crush. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Everard Huxley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork manacles.


Social Check DCs


Adelard Rutherford, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a golden handlebar mustache and slicked back golden hair. His violet unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Enemies, Mentor. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Rutherford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Springfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright green suits and hats. He wears his brown hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: Arnold was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Family, Enemies. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Arnold Springfield, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Wade, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His skin is fair and his fingers are delicate and long. His silver hair is lengthy. His eyes are blue.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He became a Spice Merchant soon after.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Shy, Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Gilbert Wade, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a blue poncho over his likewise colored trousers and shirt. With a patchy brown beard and wild brown hair. His hazel eyes peer out from beneath his top blue hat.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of orcs once and for all.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Over the years he perfected his riding and shooting skills. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: To unite with his sister; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Antagonistic. Bonds: Religious, Enemies, Nature, Family. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Kyle Westcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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