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NPC Generator

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Advanced [show]


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky blue painted plate armor. He wears a feathered hat to cover his moderate length auburn hair. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of eastern immigrants he idolized his father. He moved out south to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Disease. Bonds: Family, Criminal record, Immigrant. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Beitz, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. Star ruby (800 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Ralf Upton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Body Guard. He wears a wide-brimmed hat to cover his moderate length silver hair. His hazel eyes dart from person to person.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Lazy. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Ralf Upton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Wheatley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His amber eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Raymond Wheatley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)4 (-3)
Skills History +2, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a tight fitting brown shirt and pants. He wears his white hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: Frederick hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Frederick Addington, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 31000 sp.


Social Check DCs


Theobald Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black wide-brimmed hat and black clothes. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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