Hunter Trowbridge, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Addict. Bonds: Guardian, Nature, Criminal record, Adventurer. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2600 sp.
Anselm Watson, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.
History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He struck the Roofer job and began his own company from there.
Motivation: To be a Baker again; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor, Job. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp.
Bertram Enfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He wears a colorful flower in his blonde hair. He is baby faced.
Personality: He dislikes all the random violence that takes place in the north. He is an amazing painter.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and expand his business
Ideals: Pacifist, Gifted. Bonds: Immigrant, Attractive, Mentor. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Diggory Holton, Male Human [Permalink]
Personal [hide]
Description: He dresses in violet turtlenecks beneath a pastel coat with blue slacks. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Assassin, Diggory learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Assassin job and began his own company from there.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 80 pp. 1 Minor magic item.
Solomon Reid, Male Human [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His long black hair reaches down to his waist. His blue unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Shy, Mundane. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
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