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NPC Generator

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Advanced [show]


Dean Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with red colored cloaks and clothing. He has done his best to style his red hair to look like a famous performer. His gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Dean Carlyle, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Performance +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Roland Dudley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright red suits and hats. His small hat is riddled with cuts and holes. His eyes are amber and catlike.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mortician and found it very stressful. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Mentor, Job, Adventurer. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Roland Dudley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alexandre Home, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: Alexandre was born the youngest of three triplets. He has had some formal painting training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Home, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. His eyes are green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Architect, Balimaar learned a great deal about his father's area of expertise. A gifted student he started as a Mason, but he got bored and became a Architect. He inherited the family business which he has now maintained for 7 years.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Fighting, Athletic, Justice. Flaws: Mundane. Bonds: Job. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Balimaar Kendall, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Obsidian (15 gp). Sard (60 gp). Deep blue spinel (700 gp).


Social Check DCs


Odo Prescott, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has a long silver beard with little hanging trinkets. This green eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Odo studied abroad. He has had some formal writing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Gifted, Artistic, Philantrophist. Flaws: Lazy. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Prescott, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs

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