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NPC Generator

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Advanced [show]


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow armored body suit, with a simple blue line shooting up and back down. He wears his chestnut hair up. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Shy. Bonds: Family, Religious, Enemies. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Gerard Yeardley, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 12 (+1)6 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Amethyst (140 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Simon Milton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan cloak and cross-gartered brown stockings. His blonde hair is still thick. He has a dull look in his amber eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Enemies, Family. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Simon Milton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)7 (-2)
Skills Nature +2, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his shield ready. His moppish red hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Anselm Mitchell, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)6 (-2) 11 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Conrad Brent, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. With a patchy auburn beard and wild auburn hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Religious, Rich, Military. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Conrad Brent, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Athletics +0
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Thomas Breeden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy grey suit. His moppish red hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Thomas hails from a village terrorized by illithids. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against illithids; and wants his loneliness to end

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Breeden, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs

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