John Sydney, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He is dressed in a clean brown cloak covering his clean studded leather. His hair is black, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and to end his boredom
Ideals: Justice. Flaws: Disease, Mundane. Bonds: Attractive, Rich. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp. Chrysoberyl (50 gp). Bloodstone (20 gp).
Robert Ashley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man has the majority of his body covered in plate. He wears a broad hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north his family was never financially stable. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Half-Plate.
Odo Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Dilettante profession.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He struck the Barrister job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Disciplined. Bonds: Attractive, Job, Mentor. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp. Banded agate (4 gp). Red spinel (150 gp).
Aldous Ogden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in brown turtlenecks beneath a black coat with pastel slacks. Beneath his clothing is a huge mess of scar tissue. His black hair is long and unkept. His gray eyes have a joyful gleam in them most of the time.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Rich, Nature. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Carnelian (70 gp).
Clerebold Ryley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears tight fighting clothing, which leaves very little to the imagination. His hair is golden, silky, and of moderate length. His eyes are amber.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Religious. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp.
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