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NPC Generator

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Advanced [show]


Trey Dayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trey was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Trey Dayton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red garnet (140 gp).


Social Check DCs


Rolf Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His hair is auburn, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Blacksmith, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Flaws: Disease. Bonds: Attractive, Family, Poor, In love. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Rolf Graham, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. Malachite (7 gp). Sardonyx (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His blonde hair is smooth and relatively long. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against illithids; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Military, Nature, Adventurer, Enemies. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Drogo Kinsley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his long white hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Stableman, who enjoyed hunting, Arnold was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Marry his sister to traveling adventurers; and he is greedy

Flaws: Antagonistic. Bonds: Family, Nature, Job, Rich. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Kent, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rock crystal (50 gp). Deep green spinel (60 gp). 2 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Racist, Hedonist. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Patrick Barclay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran, Celestial, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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