Alex Harley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a blue deerstalker hat and blue clothes. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise blue.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He desires power and/or immortality; and to be a mercenary again
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Poor, Adventurer. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Lapis lazuli (4 gp). Malachite (4 gp). Red garnet (140 gp). 1 Minor magic item.
Trym Easton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a violet shirt with thin white vertical stripes and brown pants. He sports a long brown beard, and similarly colored long hair. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.
History: Trym hails from a village terrorized by illithids. He has had some formal painting training, and achieved minor success. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he loathes his own lifestyle
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 20 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item.
Henry Holton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tan trousers with green and blue striped suspenders. He wears various colorful collared shirts. His brown hair has been sun bleached extensively. His eyes are likewise hazel.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: He got into the Actor business at a young age. His necromantic abilities were realized during a raid on his village. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Selfish. Bonds: Guardian, Job. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Dustin Stafford, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears a green tunic with tan highlights, and long pastel pants that bunch up around his shoes. His brown hair is drawn into a tight pony tail with a skull scrunchie. He has green eyes.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Tailor, who enjoyed hunting, Dustin was taken on many hunting expeditions. In his 17th year, his parents were killed by a orcs raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To settle down with his crush; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Nature, Enemies, Has a crush. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 2000 cp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Conrad Rutherford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His blonde hair is unkempt and raggedy. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!