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NPC Generator

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Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large brown jacket. With a patchy white beard and wild white hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: He was born in a small desert village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Attractive, Nature, Job. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Lance Brandon, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a grey suit, tan shirt, and white tie. He keeps his blonde hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with painting.

History: When he was but 4 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Immigrant, Criminal record. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Axton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Budd, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears violet painted combat armor at almost all times. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he feels threatened by others

Flaws: Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Ralf Budd, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He has gleaming, smiling amber eyes.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Don Gyula, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and brown with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He has gray eyes.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful wizard made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Fletcher job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Depressed, Racist. Bonds: Job, Military, Mentor. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Patrick Darby, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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