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NPC Generator

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Advanced [show]


Hunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Roscoe, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Barrister and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Addict. Bonds: Immigrant, Poor, Job. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Tim Van Es, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)15 (+2) 6 (-2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His black hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Drogo Mitchell, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Everard Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Everard Yardley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Malachite (10 gp). Moss agate (10 gp).


Social Check DCs


Dustin Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: Dustin was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a Mortician soon after.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Family. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Dumph, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Jasper (80 gp). Blue quartz (10 gp). 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs

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