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NPC Generator

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Advanced [show]


Cory Winthrop, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His amber eyes dart from person to person.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Cory studied abroad. He was an athlete and attended two major summer competitions. He never won. He has worked as a Roofer like his father before him.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he desires power and/or immortality

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Cory Winthrop, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Kody Jacobs, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair and beard is wavy and long. His eyes are a pleasant blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with writing.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Artistic, Entrepeneur. Bonds: Rich. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Kody Jacobs, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp. 1 Breastplate. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


Patrick Bentley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is black and curly. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Patrick studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and his religion dominates his actions

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Patrick Bentley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple tan robe with yellow stripes complete with hood. His red hair is braided into rings. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Fletcher business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Fletcher.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Depressed, Impulsive, Racist. Bonds: Job, Rich. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Ernest Melancon, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Rayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black, dusty cloak. He keeps his golden hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Impulsive. Bonds: Rich, Criminal record, Enemies. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Randal Rayden, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 32000 sp. Banded agate (13 gp). Moss agate (13 gp).


Social Check DCs

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