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NPC Generator

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Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is braided into rings. His eyes are a pleasant brown.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Pacifist, Entrepeneur. Flaws: Insane, Secretive. Bonds: Rich. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Guy Hayley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has moderate length brown hair. His eyes are violet and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and doesn't want to be a server and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Religious, Military, Family. Occupation: Server

Voice: Russian accent

Attributes [hide]

Clerebold Winterbourne, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 16 (+3)8 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Zircon (40 gp). Jade (40 gp). 1 Half-Plate.


Social Check DCs


Dustin Paxton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear tan clothing when he does not wear armor. He keeps his auburn hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Family, Job. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Dustin Paxton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Anthony Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: Anthony was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Carpenter.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Anthony Jacobs, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears pastel trousers with brown and violet striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Junk Dealer, but he was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Anselm Tyndall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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