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NPC Generator

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Advanced [show]


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy blonde hair. This hazel eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is a Yochlol in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Religious, Adventurer, Job, In love. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Gilbert Ansley, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south, but his parents moved at a very young age to the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear.

Flaws: Insane, Fearful, Secretive. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Snape, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Stealth +1
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy blonde hair. He has brown eyes and a grey hat with a black feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Bather business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Rich, Adventurer, Job. Occupation: Bather

Voice: Whispers

Attributes [hide]

Chad Wade, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Badger, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His brown hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 12 years.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Immigrant, Religious. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Theodoric Badger, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 14 (+2)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Chalcedony (40 gp). 4 Antitoxin.


Social Check DCs


Lance Garfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north, but his parents moved at a very young age to the south. Lance was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mercenary. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Lance Garfield, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: Moss agate (8 gp). Azurite (8 gp).


Social Check DCs

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