Shane Hadlee, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a blue poncho over his likewise colored trousers and shirt, he is not a threatening figure. His chestnut hair has been sun bleached extensively. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Sailor, who enjoyed hunting, Shane was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Poor. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 7000 cp.
Manfred Blakeley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large grey jacket. His silver hair is thinning but still full. His blue eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He seems to be bored by most things; and a strong sense of loyalty to human people
Ideals: Philantrophist, Gifted. Flaws: Mundane, Racist. Bonds: Job. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: Just what you see.
Randal Harper, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His blonde hair is singed and shortened. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Herbalist.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 20 pp.
Everard Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor. His brown hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Everard was raised in a hard working conservative environment. He worked as a nervous Miller and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of illithids; and to reunite with his old friends
Ideals: Opinionated. Flaws: Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Breastplate. 1 Masterwork Light steel shield. 1 Half-Plate.
Clerebold Acton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a blue scarf. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Logical. Flaws: Insane, Disease. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 50 pp.
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