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NPC Generator

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Advanced [show]


Reynard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears many layers of old clothing at all times. He has styled his silver hair well, parting it to the left. He has gleaming, smiling amber eyes.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and human compassion

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Family, Slave. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Tickle, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Alchemist’s fire.


Social Check DCs


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a brown costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of dire rats once and for all.

History: Henry was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: PTSD. Bonds: Immigrant, Religious, Enemies, Job. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Henry Barney, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 12 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Ridley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His white hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Addict, Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Aldous Ridley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hunter Adley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple violet robe with pastel stripes complete with hood. His hair, while still mostly brown, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Adley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Spyglass. 1 Masterwork manacles.


Social Check DCs


Charles England, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his poetry dream.

Motivation: To clean up the streets.

Ideals: Joker, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Charles England, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. Tourmaline (150 gp). Tourmaline (150 gp). Golden pearl (150 gp).


Social Check DCs

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