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NPC Generator

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Advanced [show]


Richard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a island tribe. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Nature. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Richard Shirley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Drogo Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in brown turtlenecks beneath a blue coat with white slacks. His blonde hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: He got into the Butcher business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Attractive, Job. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Drogo Spalding, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Bing, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is singed and shortened. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: Odo was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has worked as a Shipwright like his father before him.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Odo Bing, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)13 (+1) 7 (-2)12 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (5 gp). Golden yellow topaz (200 gp).


Social Check DCs


Cory Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long blonde beard, and similarly colored long hair. His eyes are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Sellsword in town.

History: He got into the Sellsword business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Cory Wentworth, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His black hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Gerald Gentry, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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