Charles Hackney, Male Human [Permalink]
Personal [hide]
Description: An older man who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his trident, he is not a threatening figure. He keeps his brown hair in a flapper bob. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and he is content
Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jocelyn Stansfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright brown hair and a scraggly beard. His eyes are green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. Jocelyn was born on a far northern desert where he grew up under the tutelage of his mother, an expert Crown-heir. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He seems to be bored by most things.
Ideals: Entrepeneur, Persistence. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Blue star sapphire (600 gp). Red garnet (100 gp). Sard (40 gp). Moonstone (40 gp). 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield.
Don Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He has a hunchback. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Don lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To settle down with his crush; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Family, Enemies. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Coral (130 gp). Blue quartz (7 gp). Sardonyx (60 gp). White opal (400 gp). 1 Minor magic item.
Adam Colby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He has styled his blonde hair well, parting it to the right. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Aquamarine (700 gp). Blue quartz (5 gp). Freshwater pearl (5 gp).
Nicholas Hayden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His white hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: To find somewhere to settle down; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Nature, Family. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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