Theodoric Cason, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue tunic with violet highlights, and long red pants that bunch up around his shoes, and a wedding ring on his left hand. His hair is short and red. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is a great chef.
History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer, Nature. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. Fire opal (500 gp). Obsidian (7 gp). Azurite (7 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts, and carries whips. His deerstalker hat is riddled with cuts and holes. This brown eyed westerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Persistence. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 4 (-3) | 10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: 200 gp. 1 Silk rope. 1 Average lock. 1 Magnifying glass.
Gilbert Tinley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in a clean brown cloak covering his clean studded leather, marred by chocolates. His hair is cut close to his head. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Immigrant. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Don Haley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Shipwright business at a young age. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To be a Barber again; and he has passion for adventuring and risk
Flaws: Hedonist. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 7 (-2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5
Possessions: 700 sp. Banded agate (5 gp). Bloodstone (20 gp). Golden yellow topaz (200 gp).
Hunter Budd, Male Human [Permalink]
Personal [hide]
Description: This western man wears a robe, a symbol of strength around his neck, and a kukri on his belt. His clothes are grease stained in places. With bright blonde hair and a scraggly beard. His eyes are gray.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 12000 cp. Moss agate (14 gp). Sardonyx (70 gp). Deep blue spinel (1100 gp). Eye agate (14 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
