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NPC Generator

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Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length silver hair. His brown eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Dilettante in town.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Bonds: Guardian, Job, Immigrant, Adventurer, Family. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Gerard Remington, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Manfred Elton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with white colored cloaks and clothing, and is pretty ugly. His brown hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Manfred Elton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Pink pearl (110 gp). Carnelian (20 gp).


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears white leather gloves, a white jacket, and tight pants. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Cartwright, Charles learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered dancing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and money/treasure

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Charles Enfield, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is singed and shortened. His thin eyebrows rest above his beady blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Ugly, Insane, Mundane, PTSD. Bonds: Criminal record. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Aldous Ainsworth, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Tatum, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his tan robe. He is muscular with a powerful set of arms. His auburn hair is knotted and matted. He has violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Patrick studied abroad. His divine abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Logical, Gifted. Bonds: Religious, Adventurer. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Patrick Tatum, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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