Dean Digby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted psionic powers by his dying brother.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant, Rich. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp. Black pearl (300 gp). Malachite (15 gp).
Trym Kent, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes peer out from beneath his broad brown hat.
Personality: He dislikes all the random violence that takes place in the west. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Pacifist, Gifted, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Lewis Tickle, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Weaver, and a wedding ring on his right hand. His tied-back hair is silver. His face is scarred and worn.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Unemployed, who enjoyed hunting, Lewis was taken on many hunting expeditions. He worked as a nervous Weaver and found it very stressful. Some 9 years later his spouse died after the birth of his son. Heartbroken, Lewis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Joker. Flaws: Ugly. Bonds: In love, Nature, Job. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1800 sp.
Heward Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan tunic with violet highlights, and long black pants that bunch up around his shoes. His brown hair is heavily combed to the right. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: He got into the Mortician business at a young age. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Nature, Criminal record. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Robert Harper, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He has wavy white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.
History: Robert was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic. Flaws: Addict, Insane. Bonds: Attractive, Religious. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
