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NPC Generator

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Advanced [show]


Diggory Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Diggory was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Attractive, Job. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Stapleton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)9 (-1) 9 (-1)5 (-3)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Compton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Carter uniform. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is long and golden with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Compton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf, and he perpetually has his bastard sword ready. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Roofer.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist. Bonds: Job, Immigrant, Adventurer. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Ernest Mori, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Religion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Conrad Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and white robe with the hood down. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the west; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Conrad Charlton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1700 sp. 1 Climber’s kit.


Social Check DCs


Shane Charlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Shy, Secretive. Bonds: Adventurer. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Charlton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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