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NPC Generator

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Advanced [show]


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey cloak and cross-gartered tan stockings. His black hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Norman Milton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Dean Tatum, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he usually wears his pastel robe and has his hammer always slung over his shoulder. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: Dean hails from a village terrorized by gnolls. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dean's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Dean Tatum, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Joker. Bonds: Attractive, Immigrant, Family, Military. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Kelsey, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Golden yellow topaz (1100 gp).


Social Check DCs


Adelard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, black, dusty cloak. His black hair is knotted and matted. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Optimist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Blyth, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Azurite (11 gp). Moonstone (50 gp). Red garnet (110 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Godfrey Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is kept up in a ponytail inside a feathered hat. His green eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Godfrey was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Emotional. Bonds: Attractive, Criminal record, Family, Immigrant. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Godfrey Bradford, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Coral (90 gp). Silver pearl (90 gp).


Social Check DCs

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