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NPC Generator

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Advanced [show]


Anselm Wheatley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has done his best to style his brown hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: He got into the Spice Merchant business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He inherited the family business which he has now maintained for 11 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Anselm Wheatley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 15 (+2)6 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 800 sp. Rock crystal (50 gp). 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Crowbar.


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. His blonde hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.

History: He was born to loving parents in a slum to the east. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Geoffrey Gentry, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He has styled his blonde hair well, parting it to the right. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Family, Mentor. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Trym Wallace, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Nicholas Brady, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his white robe and has his greataxe always slung over his shoulder. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Nicholas will drive conversation. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Extrovert, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Nicholas Brady, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Don Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Don studied abroad. Don was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Don Barlow, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Superior lock.


Social Check DCs

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