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Advanced [show]


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is white and curly. This amber eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Impulsive, Insane. Bonds: Adventurer. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Everly, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Darkwood Buckler. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Geoffrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east; and he's looking for his big break

Ideals: Fighting, Justice, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Geoffrey Hayhurst, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp. 2 Acid flasks. 1 Holy water.


Social Check DCs


Manfred Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. Beneath his clothing is a huge mess of scar tissue. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Cook.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Ugly. Bonds: Slave, Enemies, Adventurer, Job. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Rutherford, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Nicholas Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His blonde hair is cut short. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: His spouse's relatives view him with great suspicion; and to be a jeweler again

Flaws: Ugly, Disease. Bonds: Family, Immigrant, Job. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Carlyle, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Abram, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears violet painted combat armor at almost all times. His blonde hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a brigands raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His religion dominates his actions; and a deep hatred of brigands

Flaws: Secretive. Bonds: Immigrant, Religious, Enemies. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Roger Abram, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs

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