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NPC Generator

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Advanced [show]


Drogo Acton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean red cloak covering his clean studded leather, and sports empty pouches on his belt. He keeps his red hair in a flapper bob. His gray eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Drogo was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Debt. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Acton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 18 (+4)12 (+1)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 3 Antitoxin. 3 Antitoxin.


Social Check DCs


Bernard Shelby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. He wears his white hair down. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Spy in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Bernard was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Military. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Bernard Shelby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Banded mail. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is an epitome of beauty. His red hair is lengthy. He has gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: Trym was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Servant like his father before him.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Flaws: Shy. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Servant

Voice: American accent

Attributes [hide]

Trym Dumph, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Red garnet (90 gp).


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has no hair. His amber eyes peer out from beneath his top grey hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Debt. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Holy water. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


William Altham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Poor, Religious. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

William Altham, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)15 (+2) 14 (+2)8 (-1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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