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NPC Generator

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Advanced [show]


John Wesley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: John lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

John Wesley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dustin Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His black hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: Born to a Interpreter, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Guardian, Poor, Job. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Dustin Marston, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Blythe, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His tied-back hair is blonde. His thin eyebrows rest above his beady violet eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by giants. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies, Family. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Odo Blythe, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Norman Peyton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He has the majority of his body covered in plate. He has a hunchback. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Layabout soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Norman Peyton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Golden pearl (90 gp).


Social Check DCs


Bertram Beverly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a blue and red handkerchief worn on his left side. His white hair is cut short. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Bertram was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Barrister. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Immigrant. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Bertram Beverly, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1200 sp.


Social Check DCs

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