John Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mercenary. He has a slight overbite and is overall scrawny. He wears a broad hat to cover his moderate length silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Shipwright again; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Nature, Job. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp. 1 Everburning torch. 2 Antitoxin.
Aldous Crawford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is long and chestnut with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His brown unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Aldous was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Mason. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Guardian. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 33000 sp. Tourmaline (90 gp). Carnelian (80 gp). Obsidian (9 gp). 1 Healer’s kit. 1 Climber’s kit. 1 Good lock.
Raymond Brandon, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. He is bald on top and has large auburn tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: To be a Healer again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. Fiery yellow corundum (400 gp). Coral (140 gp). Golden pearl (140 gp).
Trey Nibley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his father.
History: Trey was born with his father's beautiful face. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Hubert Spaulding, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a black costume with the symbols of the four houses of cards on his torso. His hair is white, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Mentor, Criminal record. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 10000 cp. White pearl (100 gp). Moss agate (5 gp). Violet garnet (200 gp). Black pearl (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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