Patrick Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in black turtlenecks beneath a green coat with brown slacks. His hair, while still mostly auburn, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He seems to be bored by most things; and his religion dominates his actions
Flaws: Secretive, Mundane. Bonds: Enemies, Job, Religious. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0
Possessions: 47000 sp.
Cory Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso, and he perpetually has his longbow ready. His red hair is matted, messy, and big. His fierce amber eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small desert village. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Reynard Bradford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is braided into rings. His gray unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a criminal king-pin and mafia family Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg
Flaws: Disease, Shy. Bonds: Job, Criminal record, Nature. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Spy uniform. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are hazel.
Personality: He dislikes all the random violence that takes place in the south. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Poor, Nature. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Kody Whitby, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He carries a battered sai and tarnished spear as well. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Holy water. 1 Holy water. 2 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
