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NPC Generator

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Advanced [show]


Raymond Badger, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports grey clothing, slightly heavier than average wear, and is pretty ugly. His auburn hair is greasy and uncared for. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with dancing.

History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. He has never given up on his dancing dream.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Slave. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Raymond Badger, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)6 (-2) 9 (-1)16 (+3)
Skills Arcana +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Everly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His hair, while still mostly black, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Tim Everly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs


Dean Dayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his chestnut hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Disease. Bonds: Poor, Criminal record, Job. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Dean Dayton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)16 (+3) 18 (+4)16 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Halfling, Draconic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Roger Sherwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, grey cloak. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his small grey hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Performer and found it very stressful. He has achieved small success as a Performer.

Motivation: To be a Masseuse again.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Roger Sherwood, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


John Moreno, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly kukris and halberds. His auburn hair is cut short. His blue eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and he has a crush on the local layabout

Flaws: Impulsive. Bonds: Rich, Criminal record, Enemies, Mentor, Has a crush. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

John Moreno, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Rose (20 gp). Amber (100 gp).


Social Check DCs

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