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NPC Generator

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Advanced [show]


Jocelyn Byron, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is typically in his Barrister uniform, marred by teas. His hair is blonde and very short. His amber eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: To be a Navigator again; and further expansion of business

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Jocelyn Byron, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 13 (+1)7 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel Stetson hat and pastel clothes and is in decent physical shape. He has styled his auburn hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Wymar was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Persistence. Bonds: Criminal record, Debt, Adventurer. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Wymar Conway, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dean Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He wears his red hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Barber, who enjoyed hunting, Dean was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and to be a barber again

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Job, Rich, Nature. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Dean Windsor, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 5 (-3)9 (-1)
Skills Nature +4, Perception -1
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Norton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Laborer business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Laborer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Norton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)17 (+3) 7 (-2)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 18000 cp. 1 Masterwork studded leather.


Social Check DCs


Robert Quinton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears a white tunic with violet highlights, and long black pants that bunch up around his shoes. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Gardener in town.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Robert Quinton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs

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