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NPC Generator

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Advanced [show]


Diggory Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the north his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: Nothing but the best is good enough for him; and seeks redemption

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Diggory Carlisle, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey armored body suit, with a simple brown line shooting up and back down. He wears his blonde hair up. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Lance was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Ploughman for hire.

Motivation: To be a Weaver again; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Lance Winterbourne, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 11 (+0)9 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Zircon (20 gp). Deep green spinel (150 gp). Banded agate (9 gp). 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Jocelyn Carlyle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. He wears his chestnut hair up in a very large beehive style do. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Jocelyn began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Carlyle, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He wears a small hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Barrister.

Motivation: Expand his business; and to be a sailor again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Gerald Wentworth, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)11 (+0) 18 (+4)16 (+3)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6

Possessions: 5000 cp. Bloodstone (20 gp).


Social Check DCs


Wymar Redfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in earthy colors with a violet and tan handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. He wears a Stetson hat to cover his moderate length black hair. This green eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Adventurer, who enjoyed hunting, Wymar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Bonds: Slave, Job, Immigrant, Nature, Adventurer. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Wymar Redfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Blue star sapphire (900 gp). Tiger eye turquoise (16 gp). Amber (120 gp).


Social Check DCs

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