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Advanced [show]


Hunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Joker, Entrepeneur. Bonds: Attractive, In love, Nature, Family. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Hunter Fawcett, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Brent, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats, and he perpetually has his falchion ready. His auburn hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Fighting, Artistic. Bonds: In love, Rich, Criminal record, Family. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Simon Brent, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dean Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying white hair a little too much giving a sharp white color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was a Map Maker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive, Selfish, PTSD. Bonds: Rich. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Windsor, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Alexandre Tindall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt, he is not a threatening figure. His moppish golden hair is in a traditional bowl cut. This gray eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and balancing his hectic life and new bowyer responsibilities is difficult

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Mentor, Job. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Alexandre Tindall, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 7 (-2)11 (+0)
Skills Medicine +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Hematite (15 gp). Azurite (15 gp). 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Tim Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries hand crossbows. He wears his silver hair up in a very large beehive style do. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tim's mother didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Attractive. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Tim Morley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 16 (+3)6 (-2)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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