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NPC Generator

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Advanced [show]


Anthony Ansley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears silk and lounges about seductively. His clothes are grease stained in places. He wears his black hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Anthony Ansley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Adelard Langston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his blonde hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Poor, Criminal record, Military, Slave. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Adelard Langston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is red and very short. He has a tattooed face.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Gifted, Logical. Flaws: Insane. Bonds: Poor. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Odo Altham, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp. 1 Everburning torch.


Social Check DCs


Miles Winchester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His long red hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Winchester, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


John Sheldon, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a colorful flower in his red hair. His gray eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Justice. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

John Sheldon, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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