Nicholas Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he has a crush on the local mayor
Flaws: Antagonistic, Selfish. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Theobald Shelby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large brown jacket. His silver hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Theobald was born in the east. At a young age he loved to build and create. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 20 pp. 1 Minor magic item.
Bernard Dumph, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears grey cloth garments or leather armor. He wears a small hat to hide his balding. His amber eyes lackadaisically let the world flow into them.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Healer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Bernard was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Human people; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Racist. Bonds: Criminal record, Military, Poor, Adventurer. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp. 1 Average lock.
Wymar Huckabee, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His golden hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.
History: Wymar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barrister like his mother before him.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Miles Graham, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. He keeps his silver hair in a pixie cut. His hazel eyes peer out from beneath his small brown hat.
Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Guardian, Rich. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
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