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Advanced [show]


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: PTSD. Bonds: Guardian, Rich, Mentor. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Drogo Clayden, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Thornton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. His long blonde hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Attractive, Immigrant, Adventurer, Debt. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

John Thornton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Barkeep, who enjoyed hunting, Arnold was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Bonds: Attractive, Job, Nature, Military. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Arnold Ramsay, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Zircon (70 gp). Peridot (70 gp).


Social Check DCs


Bertram Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His long blonde hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Layabout, Bertram learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Disease, Racist. Bonds: Attractive, Slave, Job. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Bertram Deighton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 6 (-2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. Rhodochrosite (7 gp). Bloodstone (20 gp).


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean white cloak covering his clean studded leather. His hair is long and golden with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has several tiny opal earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. Gomory was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Healer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Flaws: Emotional. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Gomory Barclay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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