Kyle Gladstone, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, constantly wearing a brown suit, red shirt, and white tie. With bright golden hair and a scraggly beard. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Heward Compton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a green costume with the symbols of his god on his torso. He wears a broad hat to hide his balding. His gray eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Flaws: Addict, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp.
Thomas Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is smooth and relatively long. He has a dull look in his amber eyes.
Personality: He dislikes all the random violence that takes place in the east. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small forest village. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Pacifist. Bonds: Poor, Military, Nature. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20000 sp. Silver pearl (130 gp). 1 Minor magic item.
Lewis Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His long chestnut hair reaches down to his waist. His brown unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.
History: Lewis was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Disease, Shy, Racist. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Gomory Dudley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has shaved his head bald. He wears an eyepatch.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
