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NPC Generator

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Advanced [show]


Gunter Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Gunter will drive conversation. He is frequently practicing swordplay.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert. Bonds: Military, Family, Criminal record. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Gunter Breeden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)15 (+2) 9 (-1)17 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Stanley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and to reunite with his absent mother

Ideals: Disciplined. Bonds: Rich, Family, Religious, Enemies. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Ernest Stanley, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)10 (+0) 8 (-1)14 (+2)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. Lapis lazuli (4 gp). Rose (80 gp). Eye agate (4 gp).


Social Check DCs


Hugh Yeardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Bonds: Attractive, Family, Religious. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Hugh Yeardley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver pearl (130 gp). Obsidian (15 gp). Coral (130 gp).


Social Check DCs


Kody Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Stylist father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Athletic, Optimist. Flaws: Insane, Impulsive, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Kody Bentham, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a sickle on his belt. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Everard Myerscough, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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