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NPC Generator

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Advanced [show]


Tim Budd, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He wears his red hair down. His brown eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Tim Budd, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing the road beaten gear of a warrior, marred by teas. His silver hair is thinning but still full. He has several tiny sapphire earrings on each ear.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of drow once and for all.

History: He comes from a rich northern family. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Guardian, Enemies. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Cory Windsor, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 17 (+3)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Onyx (50 gp). Golden yellow topaz (700 gp). Red garnet (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Clayton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has moderate length white hair. His eyes are likewise violet.

Personality: This man loves painting and to teach people painting more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Artistic, Joker, Persistence. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

William Clayton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Alexandrite (700 gp). Smoky quartz (50 gp). Pink pearl (100 gp).


Social Check DCs


Solomon Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His golden hair is thinning but still full. His eyes are green and catlike.

Personality: He is irascible and easily irritated. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Military, Nature, Job. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Solomon Tinley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 16 (+3)6 (-2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Lincoln, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears dark leathers with embroidery. He has no hair. His amber eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Miles Lincoln, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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