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Advanced [show]


Manfred Fulton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. He has amber eyes.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Manfred Fulton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)8 (-1) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Hunter Wentworth, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Peter Walcott, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His red hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Peter Walcott, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. White pearl (60 gp). Onyx (60 gp). Zircon (60 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Heward Breeden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered lance and tarnished longsword as well. His red hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Has a crush. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Heward Breeden, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (400 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a fine chain shirt which he covers with black colored cloaks and clothing. His silver hair is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Bounty Hunter and found it very stressful. He has never given up on his music dream.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Gerard Weld, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp.


Social Check DCs

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