Everard Eastoft, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He keeps his long black hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He used his abilities to travel the world and help people.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Disciplined, Logical, Philantrophist. Bonds: Rich, Job. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp.
Roland Beitz, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, brown cloak. His blonde hair is braided into rings. His hazel eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a slaver, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Mercenary, but he was a colossal failure. He struck the Mason job and began his own company from there.
Motivation: Money/treasure; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Job, Rich. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 15000 cp. Jade (50 gp). Moss agate (12 gp).
Theodoric Remington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered painting. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army
Ideals: Logical, Artistic. Flaws: Insomniac. Bonds: Adventurer, Military, Has a crush. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 500 sp.
Theodoric Hayden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has wavy brown hair. His thin eyebrows rest above his beady amber eyes.
Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is lazy, self-centered, vain, and jealous.
History: When he was but 7 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant, Religious. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Heward Carlyle, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. He sports a long auburn beard, and similarly colored long hair. His eyes are hazel and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and seeks redemption
Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer, Religious. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 12000 cp. Sard (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
