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NPC Generator

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Advanced [show]


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is well dressed, constantly wearing a pastel suit, grey shirt, and red tie. He has a hunchback. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane, Racist. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Haley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 15 (+2)7 (-2)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: This northern man tends to wear a green poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His moppish silver hair is in a traditional bowl cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the north. He has had some formal painting training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Bertram Hartford, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Bloodstone (60 gp). 3 Acid flasks. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Kody Lester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple violet robe with brown stripes complete with hood. His head has been shaved. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Kody was born in the west. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Joker, Persistence. Flaws: Ugly, Shy. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Lester, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly axes and halberds. His tied-back hair is red. His gray eyes dart from person to person to random spaces in the air.

Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends.

Ideals: Extrovert. Bonds: Adventurer, Criminal record, Attractive, Nature. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Conrad Wakefield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Henry Gladstone, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears blue painted combat armor at almost all times. His hair is golden and curly. His eyes are a pleasant hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He got into the Baker business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Baker. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Henry Gladstone, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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