Balimaar Bradford, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. His brown hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Gifted from a young age, Balimaar studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 1 Everburning torch. 1 Everburning torch.
Kody Thornton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Spice Merchant uniform. His hair is short and white. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends
Bonds: Job, Attractive, Criminal record, Nature, Adventurer. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3200 sp. 1 Smokesticks. 2 Antitoxin. 1 Tanglefoot bags.
Bertram Langdon, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man is renowned for his bright brown suits and hats. He has styled his auburn hair well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Bertram hails from a village terrorized by illithids. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud
Ideals: Athletic, Gifted. Bonds: Attractive, Military, Enemies, Immigrant. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp.
Guy Easton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.
Personality: Guy wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he is terrified, and will act out of fear
Ideals: Disciplined, Artistic. Flaws: Insane, Fearful. Bonds: Family. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 7
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 4 (-3) | 11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
Possessions: 25000 sp.
Richard Wharton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a violet collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a flapper bob. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Has a crush, Military. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp.
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