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NPC Generator

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Advanced [show]


William Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. He keeps his brown hair in a pixie cut. He has gray eyes and a pastel hat with a black feather.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His psionic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

William Yeardley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant, Family. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Bertram Huckabee, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Shy, Ugly. Bonds: Poor. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Robert Gentry, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. White pearl (90 gp).


Social Check DCs


Lance Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a golden handlebar mustache and slicked back golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Assassin mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict, Hedonist, Disease, Insomniac. Bonds: Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Lance Law, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Remington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He keeps his silver hair in a flapper bob. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Roofer, but he was a colossal failure. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a roofer again

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Shane Remington, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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