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NPC Generator

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Advanced [show]


Ernest Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin red vertical stripes and yellow pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He keeps his white hair in a flapper bob. His amber eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has worked as a Knight like his mother before him.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Addict, Impulsive. Bonds: Military, Job, Family. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Langston, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Insane, Addict. Bonds: Poor. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Gilbert Myerscough, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east to a Hunter, Justin learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Hunter.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Justice. Flaws: Addict. Bonds: Criminal record, Job. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Justin Carlyle, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Blacksmith. He is muscular with a powerful set of arms. He has done his best to style his brown hair to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Immigrant. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Manfred Wellington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Onyx (60 gp). Hematite (13 gp). Moss agate (13 gp).


Social Check DCs


Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a violet armored body suit, with a simple tan line shooting up and back down. His broad hat is riddled with cuts and holes. This brown eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Guy Sheldon, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 8 (-1)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 2 Antitoxin. 1 Smokesticks. 5 Acid flasks.


Social Check DCs

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