Henry Hackney, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy black hair. His green eyes are passionate and lively.
Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist. Bonds: Rich, Enemies, Criminal record. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Lewis Hayes, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Glassblower. With a patchy white beard and wild white hair. He has a tattooed face.
Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the north to a Glassblower, Lewis learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he's attracted to the pc
Flaws: Hedonist. Bonds: Job, Has a crush, Immigrant. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 3 (-4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Randal Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears white trousers with brown and black striped suspenders. He wears various colorful collared shirts. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful wizard made him what he is. In his 17th year, his parents were killed by a giants raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Ideals: Disciplined. Bonds: Attractive, Military, Mentor, Enemies. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2600 sp.
Heward Graeme, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Beggar. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. He has wavy golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Human conditions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Attractive, Slave, Rich. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Breastplate. 1 Chain shirt. 1 Chain shirt.
Nicholas Kent, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He wears his silver hair up. His hazel eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: Doesn't want to be a Tailor and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Passionate. Bonds: Attractive, Family, Immigrant, Military. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Cloth of gold vestments (110 gp). 1 Minor magic item.
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